Video Game I Am Not a Bad Slime You Know

Fictional species in the Dragon Quest video game franchise

Slime
Dragon Quest character
A blue, tear-drop shaped creature with large round black eyes, a wide mouth and a red tongue.

Rocket, a slime starring in Dragon Quest Heroes: Rocket Slime

Starting time appearance Dragon Quest (1986)
Created past Yuji Horii
Designed past Akira Toriyama

Slimes (Japanese: スライム, Hepburn: Suraimu ) are a fictional species of monster in the Dragon Quest role-playing video game franchise. Originally inspired by the game Wizardry to be a weak and common enemy for the 1986 video game Dragon Quest, Slimes accept appeared in almost every Dragon Quest game since. Their popularity led to the advent of many varieties of Slimes, including boss characters, friendly allies, and even emerging as the protagonist of the Rocket Slime video game serial. Slimes has as well appeared in other games property, including Nintendo'due south Mario and Super Blast Bros. series of crossover fighting games.

Their friendliness, limited power, and appealing course have caused the Slime to become a popular character and the mascot of the Dragon Quest series. Information technology have been too placed on a multitude of different kinds of trade.

Conception and creation [edit]

"I was really hooked on 'Wizardy,' the PC game, ... There's...slime-looking characters ..., so I got the inspiration from it. I was doodling the slime-looking character and I took information technology to Mr. Toriyama, who did the character design, and he made it the Slime we see today."

Yuji Horii[ane]

According to Yuji Horii, the creator of Dragon Quest, the inspiration for the Slimes came from a part-playing game serial chosen Wizardry.[ane] Horii said that when it was originally conceived, the Slime was "a pile of goo", but Akira Toriyama's design came dorsum equally a tear-drop which they considered "perfect".[2]

In that location are many different types of Slimes institute throughout the Dragon Quest and Rocket Slime series. These include Slimes in different colors; Bubble Slimes which await like pools of slime; Nautical Slimes that clothing conch shells; the rare Metallic Slimes which have loftier defense force, give out large amounts of experience points, and tend to flee from battle; Healslimes which have tentacles; gem-shaped Slimes like the Emperor Slime; cube-shaped Box Slimes; and King Slimes, which are very large Slimes wearing crowns and come in various versions such as regular or metal.[3]

In near appearances of Slimes, the creature plays an antagonist role, and occasionally appears as a boss. In some Dragon Quest titles, Slimes also announced as friendly non-player characters and peaceful inhabitants of cities.[iv] Friendly Slimes commonly greet players with the phrase, "I'm not a bad Slime!".[iii] Slimes, like many monsters in the Dragon Quest series, have a certain verbal tic, "slurp".[five] Slimes likewise replace certain words or syllables with the word "goo" (due east.1000. "man" becomes "gooman"), or other words relating to Slime or goo, when they speak.[5] In 2019, Slime was confirmed to be edible and tasted lime.[6]

Analysis [edit]

Reviewers take seen the Slime as symbolic of the Dragon Quest serial in the aforementioned mode that the Moogle represents Final Fantasy.[7] Dragon Quest creator Yuji Horii speculated that the popularity of the Slimes may come up from its cuteness, how information technology is like shooting fish in a barrel to defeat, and while the protagonists alter in every Dragon Quest game, the Slimes are always there.[8] GamesRadar speculated that the intense "grinding", or fighting of enemies in the Dragon Quest series exposed players to an abundance of Slimes, but a positive association was created past their familiarity.[9] Yoshiki Watabe, producer of Dragon Quest VIII, hypothesized its popularity came from it being a "well designed character", but "simple", existence attainable to anyone.[10]

Appearances [edit]

The Slimes made their first advent in Dragon Quest as the first and weakest enemy in the game, and accept made similar appearances in all subsequent Dragon Quest titles.[1] In Dragon Quest V, the monster is an hands recruitable marry that learns a variety of magic spells. Slimes are also the protagonists of their own spinoff serial, get-go with Slime MoriMori Dragon Quest, a Japanese Game Boy Advance title.[10] It was followed by Dragon Quest Heroes: Rocket Slime, which was released worldwide for the Nintendo DS, and the Japanese-exclusive title, Slime Mori Mori Dragon Quest 3 for the Nintendo 3DS.[ten] These games follow a nation of Slimes who are intelligent and civilized, but as well cute and somewhat comical.[11] In the North American localization of the Dragon Quest games for the Nintendo DS, joking references and puns are made about Slimes.[8] Slimes as well appeared in several crossover games along with characters from Nintendo's Mario franchise, such as the Itadaki Street series.[5] [12] [xiii] Slimes also appear in Super Smash Bros. Ultimate every bit a stage chemical element on Yggdrasil's Altar, a Spirit, and in one of the Hero's taunts and victory poses.[14]

Cultural bear on [edit]

Promotion and merchandise [edit]

A cosplayer wearing a Slime mask.

Equally the virtually recognizable symbol of one of the acknowledged video game serial in Japan, the Slime has been featured prominently in Dragon Quest-related merchandise.[9] It has its ain section called 'Grinning Slime' on the Square Enix JP shopping website.[15] [16] Slime-themed merchandise includes costly toys, pencil cases, keychains, game controllers, a stylus, and several boardgames including one titled Dragon Quest Slime Racing.[15] [sixteen] [17] [18] [19] [20] Kotaku called the Slime's controller as "unusual",[21] while IGN said that its the "weirdest controller."[22] In Japan, pork filled steam buns designed to await similar Slimes are available for purchase.[23] Convenience shop chain Family Mart has added Slime on their food menu.[24] For Dragon Quest'southward 25th anniversary, special items were sold including business organisation cards, tote numberless, and crystal figurines.[xv] In 2021, A Slime inspired ice packs, teapot and flair has been also made.[25] [26] [27]

Reception [edit]

The Dragon Quest Slime has received positive reception from critics and fans, being called the "most prolific" of all the "memorable" monsters from the series and is one of the almost recognizable characters in gaming.[2] [3] The Slime has also been called cute and charming by several critics, especially when reviewing Rocket Slime.[7] GamesRadar listed it every bit the nearly lovable blob in video games, calling them the "equivalent of training wheels" due to how like shooting fish in a barrel they are to defeat typically, but also saying that their weird smile makes players retrieve twice almost killing them.[28] They also listed it as a character they wished they knew less most.[29] They stated that while they started out equally nothing more than things for players to kill and not feel guilty about, the playable role of a Slime in the Dragon Quest Heroes series made them realize they were more than just generic enemies.[29] In the January 2010 issue of Nintendo Ability, the editors listed the Slime among its Favorite Punching Numberless, a list including Goombas and Octoroks.[thirty] They wrote that "The Slimes are just so cute and friendly-looking, it'south almost difficult to slay them. Simply yous know, a hero'southward gotta do what a hero's gotta do."[30] TheGamer included Slime on their "10 Iconic Monsters From JRPGs, Ranked", stating that "Slimes come in many shapes and sizes and can vary from ambrosial to horrifying."[31] Destructoid described the encounter of Slime every bit one of "the iconic commencement enemy."[32] Jason Schreier of Kotaku calls the Slime as "adorable slime monsters."[33]

References [edit]

  1. ^ a b c Jason Cipriano (July 9, 2010). "'Dragon Quest' Creator Sheds Lite On The Inspiration For The Slime". MTV. MTV Networks and TM MTV Networks. Archived from the original on Oct 20, 2013. Retrieved March i, 2013.
  2. ^ a b IGN Staff (May 25, 2007). "Interview with Yuji Horii". IGN. IGN Entertainment. Archived from the original on November 6, 2012. Retrieved March 1, 2013.
  3. ^ a b c Kalata, Kurt (January ane, 2008). "Dragon Warrior/Dragon Quest". hardcoregaming101. Archived from the original on March 29, 2013. Retrieved March ane, 2013.
  4. ^ Horii, Y. (2004). Dragon Quest VIII: Journey of the Cursed King. Tokyo, Square Enix co., Ltd.
  5. ^ a b c Spencer (Dec vii, 2011). "Fortune Street Playtest: A Party Game For The CNBC Crowd". Siliconera. Game Revolution. Archived from the original on Feb 25, 2013. Retrieved March 1, 2013.
  6. ^ "Dragon Quest slimes are edible and they sense of taste like lime". Baronial 31, 2019.
  7. ^ a b Vasconcellos, Eduardo (September 19, 2006). "Dragon Quest Heroes: Rocket Slime Review". GameSpy. IGN Entertainment. Archived from the original on November 28, 2006. Retrieved March 1, 2013.
  8. ^ a b Henry Gilbert (February 17, 2001). "An interview with Dragon Quest creator Yuji Horii". GamesRadar. Future plc. Archived from the original on May ii, 2013. Retrieved March 1, 2013.
  9. ^ a b Henry Gilbert (July 11, 2010). "Everything yous need to know about Dragon Quest". GamesRadar. Future plc. Archived from the original on Oct 13, 2012. Retrieved March 1, 2013.
  10. ^ a b c Craig Harris (May 11, 2006). "E3 2006: Rocket Slime Interview". IGN. IGN Entertainment. Archived from the original on October 23, 2012. Retrieved March one, 2013.
  11. ^ Cody Musser (2006). "Rocket Slime review at MoDojo". MoDojo. Archived from the original on September 9, 2015. Retrieved September six, 2007.
  12. ^ Anoop Gantayat (November 18, 2010). "Dragon Quest'southward Slime Appears in Mario Sports Mix". IGN. IGN Entertainment. Archived from the original on September 4, 2018. Retrieved March 1, 2013.
  13. ^ Anoop Gantayat (May 13, 2007). "Hands On: Itadaki Street DS". IGN. IGN Entertainment. Archived from the original on November 5, 2012. Retrieved March one, 2013.
  14. ^ McWhertor, Michael (July xxx, 2019). "Super Boom Bros. Ultimate's new Dragon Quest fighter arrives today". Polygon.
  15. ^ a b c Mike Schramm (June nineteen, 2011). "Dragon Quest 25th anniversary merch features plushie slimes, business card cases". Joystiq. AOL. Archived from the original on March 8, 2016. Retrieved April 8, 2012.
  16. ^ a b "Slime Plush Toys". Slimeshrine. Archived from the original on September 4, 2009. Retrieved January 28, 2009.
  17. ^ Joshua Fruhlinger (October 28, 2004). "Dragon Quest Slime PS2 controller from Hori". Engadget. AOL. Archived from the original on December 5, 2012. Retrieved April 8, 2013.
  18. ^ "Smile Slime". Square Enix Shop. Square Enix JP Shopping Site. Archived from the original on December 23, 2006. Retrieved Jan 28, 2009.
  19. ^ Candace Savino (Nov 26, 2007). "Dragon Quest board game out in Japan, looks like skilful times". Joystiq. AOL. Archived from the original on May 25, 2016. Retrieved April 8, 2013.
  20. ^ Jasmine Maleficent Rea (July 29, 2012). "Dragon Quest slime racing is now a board game". Games Beat. Venture Beat. Retrieved Apr 8, 2013.
  21. ^ "Maybe The Nearly Unusual PlayStation 4 Controller Ever Made". Kotaku.
  22. ^ "Dragon Quest XI Slime Is PS4's Weirdest Controller - IGN" – via www.ign.com.
  23. ^ Chris Kohler (April 27, 2010). "Eating Slime Buns at Tokyo's Dragon QuestBar". Wired Magazine. Condé Nast Publications. Archived from the original on March 24, 2014. Retrieved March 1, 2013.
  24. ^ "Dragon Quest's Slime Is Hired by Convenience Store". Anime News Network.
  25. ^ "It's Slime fourth dimension: Household items to add some Dragon Quest flair to the home". May 31, 2014.
  26. ^ "This Slime Teapot Is for the 'Dragon Quest' Tea Drinker". HYPEBEAST. February 1, 2021.
  27. ^ "Stay Cool With Dragon Quest Slime Inspired Ice Packs". July v, 2021.
  28. ^ Mikel Reparaz (Jan 14, 2008). "The Tiptop 7... Lovable Blobs". GamesRadar. Future plc. Archived from the original on October viii, 2012. Retrieved January one, 2013.
  29. ^ a b Charles Barratt (November five, 2009). "Characters we wish we knew LESS about". GamesRadar. Future plc. Archived from the original on October 2, 2012. Retrieved January 1, 2013.
  30. ^ a b Editors of Nintendo Ability: Nintendo Power March 2009; issue three (in English). Future US Inc, 59.
  31. ^ "10 Iconic Monsters From JRPGs, Ranked". TheGamer. August 30, 2021.
  32. ^ "Is at that place a more iconic first come across than the Dragon Quest Slime?". Baronial 26, 2018.
  33. ^ Schreier, Jason. "Maybe This Is Why Dragon Quest Never Took Off In The West". Kotaku.

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Source: https://en.wikipedia.org/wiki/Slime_(Dragon_Quest)

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